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第1483堀:どこにどう建てるのか (Part2)

第1483堀:どこにどう建てるのか (Part2)

The coordination lies in the fact that the warehouse is adjacent to both the administrative and residential districts, allowing for the immediate transfer of supplies in the event of an emergency.

The commercial district is a different matter entirely; rather than relying on a town warehouse, they maintain their own storage facilities within or near their respective shops.

Yet, precisely because of that...

"If I follow that logic, I suppose I should consider building it in front of the commercial district..."

"Well, that’s the safe choice, but what’s the problem?"

"The foot traffic is simply too high. If you factor in the commercial district and the auction venue, it draws crowds—that’s a significant disadvantage."

"Ah, so you mean it’s not ideal for defensive purposes."

"Exactly. But if we move it elsewhere, the distance increases. Then we run into the issue of defense logistics. Both options have their pros and cons."

"True. Besides, this country is far from both Rumel and the Gartz royal capital, so in an emergency, the difference in distance to either place is negligible..."

"That’s the reality. Aside from that, are there any specific requests from the Kingdom of Ewai or the town of Wean?"

We lacked a decisive factor for choosing the location of the defensive and lodging facilities for the dignitaries. Naturally, it made sense to consult the locals. I turned my gaze toward Prol, who was holding the report.

"Yes. Regarding their preferences, they stated that any direction is essentially fine, provided we avoid areas that would impact the fields. However, they would appreciate it if it were built on the south side, toward the commercial district."

"And the reason?"

"With the high influx of travelers, they believe the presence of stationed guards would provide a sense of security."

"Ah, well, considering it’s a route that dignitaries like us will be using, the security along that path is bound to improve."

Indeed, bandits and criminals alike would surely avoid a route frequented by alliance dignitaries. The soldiers would be patrolling diligently, which would be a net gain for the Kingdom of Ewai as well.

"In that case, that settles it."

"Agreed. There’s no need to overthink it. Let’s build it on the south side."

There was nothing suspicious about their request, and the construction site was decided without further ado. The next matter was the content...

"Regarding the construction itself, have there been any requests from Lowel and the others?"

As originally planned, it was to include a defensive wall, barracks for the soldiers, and the lodging facilities. The bare essentials, in other words. Still, I wondered if they had any additional input after seeing the site.

"About that, they have requested a lounge—or perhaps a conference room—separate from the living quarters."

"A lounge? A conference room? We already included those in the lodging plans, didn't we?"

"Yes, but they explained that while it’s fine for alliance members to speak there, they are hesitant to invite individuals from non-alliance nations into the same space."

"Ah, I see."

"That makes perfect sense. The town of Wean will be the first instance of an alliance facility being established in a non-alliance nation. They need a functional reception area, and a place to host guests. You never know what might happen if outsiders are wandering in and out of where the dignitaries are staying. Even if we can monitor the flow of people, it’s best to avoid unnecessary trouble."

Their reasoning was sound. To serve as a venue for negotiations with non-alliance nations and to project the authority of the alliance, such a space was necessary. As Seraria noted, avoiding unnecessary trouble was paramount.

In this world, the prevailing sentiment isn't just that the thief is wrong; it’s that the one who gets stolen from is also at fault. Of course, if caught, the thief is punished, but the prevailing logic is that one shouldn't create a situation where theft is possible. Hence, the insistence on not creating an environment where non-guests can wander in and out.

"Alright, then let’s go ahead and include the lounge, conference room, break room, and perhaps a bath as requested."

"That’s a wonderful idea! Let’s shock them by including a bath."

"It would be the height of luxury, after all."

Ratz and Eris smiled as they spoke.

I hadn't intended it to be anything more than a way to wash off the grime and rest comfortably, but I suppose it could be seen that way.

Even just putting up a single building requires so much consideration.

It’s incredibly tedious, isn't it?