ContentsIt's a spider, but what?58/602
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50 Magical Girl Magical Spider Child☆

50 Magical Girl Magical Spider Child☆

[HP Auto-Recovery: HP gradually recovers over time. Healing possible even for injuries that do not naturally heal.]

[Poison Fang: Attack with fangs applies poison attribute.]

[Poison Synthesis: Consume MP to refine and customize poison. Types of poison available depend on level. LV1: Weak Poison.]

[Spider Silk: Unique skill of spider-type beings. Produce customizable silk. Customization options: Viscosity, Stretch, Elasticity, Texture, Strength, Size.]

[Silk Control: Ability to manipulate silk with precision.]

[Throwing: Attack power and accuracy receive bonus when throwing objects.]

[Focus: Increases concentration.]

[Accuracy: Accuracy receives bonus in all situations.]

[Scanning: Extracts information from objects.]

『Scanning: Composite skill integrating all perception types. Summary: Magic Perception, Rune Perception, Material Perception, Presence Perception, Danger Perception, Motion Perception, Heat Perception, Reaction Perception, Spatial Perception』

『Stealth: Conceals presence』

『Dark Vision: Visual perception functions without light sources』

『Vision Expansion: Expands visible light spectrum』

『Poison Resistance: Increases defensive capability against poison attributes』

『Paralysis Resistance: Increases defensive capability against paralysis attributes』

『Petrification Resistance: Increases defensive capability against petrification attributes』

『Acid Resistance: Increases defensive capability against acid attributes』

『Corrosion Resistance: Increases defensive capability against corrosion attributes』

『Fear Resistance: Reduces susceptibility to fear』

『Pain Nullification: Disables physical and mental ability restrictions caused by pain』

『Pain Reduction: Reduces pain perception. Warning signals remain active during this state』

The remaining skills were assessed in turn.

Results were largely as expected, though several new findings emerged.

First, the nature of the Vision Expansion skill was confirmed.

It essentially allows perception of infrared and ultraviolet wavelengths?

But currently, no such signals are detectable.

Perhaps it is level one—visibility is minimal.

Or perhaps infrared and ultraviolet wavelengths do not exist within the dungeon.

Regardless, inability to perceive them does not hinder current operations. The effect is negligible.

Second, while reviewing resistance attributes, a troubling revelation surfaced.

Most resistances functioned as their names implied, but one deviated significantly.

『Corrosion Attribute: Attribute governing decay and death』

What is this. Disturbing.

Thought it was just resistance to eating rotten things, but this attribute is odd.

If eating the snail worm raised this resistance, then that thing must have possessed this attribute itself?

Ugh.

No wonder it tasted nothing like anything of this world.

Yeah.

Definitely treat eating snail worms as a last resort.

Another concern was detection.

Detection proved to be far more advanced than expected.

All perception skills, you mean?

No way this performance could be acquired with only around one hundred skill points.

Wait—can't it be activated individually?

Not possible.

Tried various methods, but it seems all skills activate simultaneously.

Only option was on/off switching. No individual settings available.

Would have preferred to activate only awareness and danger perception, but since all activate at once, it's impossible to tell which information came from which sense.

Not to mention, there's no way my small mind can process such a vast amount of information.

Headache's unbearable right now.

Besides, I only tested it once and still gained a level.

Now the information overload is making everything incomprehensible.

I might as well not have this ability at all unless I get a skill that improves mental capacity.

High performance, yes—but too high to use effectively.

Like giving gold coins to a cat, pearls to a pig, or detection to a spider.

Hmph.

Alright, final one.

The outcome of this鉴定 could drastically alter my future.

Specifically, the three magical skill assessments.

Skills I've never understood how to use, forced to leave them idle.

Skills that would absolutely be useful if I could activate them.

If I can use these, I could legitimately claim the title of mage.

Right.

鉴定, please.

[Heretic Magic: A spell that directly assaults the soul. Available spells vary by level. LV1: Discomfort LV2: Illusory Pain]

[Shadow Magic: A lower-tier dark magic that manipulates shadows. Available spells vary by level. LV1: Dense Shadow]

[Poison Magic: A magic that manipulates poison. Available spells vary by level. LV1: Poison Touch]

Hmm?

Huh?

Hmm.

Subtle.

Not that it's useless—compared to not understanding anything at all, this is a significant leap—but I still don’t quite grasp how to use these.

Heretic Magic seems to be a mental assault type, then?

Shadow and Poison are straightforward.

And apparently, the incantations usable at LV1 are listed.

They are listed—but how exactly do I activate them?

Maybe like with鉴定, I should just concentrate on them?

Alright.

Then... "Discomfort"!

Nothing’s happening.

No, maybe it just failed because there’s no target.

Try another one.

"Thick Shadow"!

Nothing’s happening.

"Poison Touch"!

Nothing’s happening.

MP isn’t decreasing either.

Not a failure—more like it didn’t activate at all.

Seriously?

I did hope a little, but yeah, still no good.

Wait—hold on?

Maybe checking magic through鉴定 would yield a hint.

『Magic: a phenomenon established by altering magical energy via skill』

Yeah, useless.

Ah, magic’s still beyond my control.

Damn it.

The day I can claim to be Magical Spider Girl Sophia is still far off.

Damn it.

Japanese source: https://ncode.syosetu.com/n7975cr/56/