136 Spider vs Spider ②
First, perhaps reduce the number of weaklings.
But then, reconsidering—do I really need to face all of them head-on?
Given recent tactics centered around the Earth Dragon, but if I adapt this approach to Ark Tarractect, might it work?
There’s value in trying.
If it fails, then so be it.
No real loss if it fails.
So then, let’s try it.
Predict Ark’s movements through foresight.
Dodge.
Ark’s fang pierces the spot where I stood just moments ago.
Terrifying!
Fast!
As expected—this is the fastest monster I’ve ever assessed.
Accurate hit, constant hit, probability boost level two.
Without my four-part combo—thought acceleration, foresight, evasion, probability correction—I’d have been pierced through by that poison fang.
Scary! Scary!
Well, fast as it is, it’s still slower than me.
Arc is activating both Martial Combat Magic and Qi Combat Magic to enhance physical capabilities, but I am still faster.
Regardless, my levels in Martial Combat Magic and Qi Combat Magic are higher than his.
Martial Combat Magic has evolved into Demon God Magic.
Demon God Magic is a superior skill to Martial Combat Magic.
Its effect enhances Martial Combat Magic further and raises magic-related stats.
Thanks to this, my already absurd magic stats have become impossibly high.
When combining Demon God Magic with Dragon Power, magic attack and defense exceed ten thousand.
Kukuku.
Arc’s physical attack is impressive, but ineffective if it misses.
Arc extends threads.
Ah, that one is dangerous.
I know.
Spider silk is not to be trusted.
If caught, it’s over.
Well, if caught, I’ll transfer calmly enough.
The net of threads descending upon me.
Ducking aside, I catch a glimpse in the periphery of my vision—Arc is lagging, and Greater and the others have already begun moving.
Ah—no time to relax.
The thought that I can always escape via transfer undermines tension.
I’ve grown strong enough now. No longer need to fear instant death from a single hit, as before.
My base physical stats are high. Added to that are enhancements from Demon God Magic, Qi Combat, and Dragon Power.
I could, if I wanted, apply Rage to further increase them—but that would be excessive.
Rage increases physical stats significantly.
How significant? At level one, it provides an increase comparable to my current Qi Combat level nine.
And no MP or SP cost.
However, activating this skill forcibly induces the status abnormality "Madness."
I didn’t succumb entirely to madness thanks to my immunity, but I’ll never use it again.
I’m strong enough without it. More importantly, I’m a magic-type.
No need to abandon magic for hand-to-hand combat.
Considering endurance, my HP is effectively over ten thousand.
I’d like to believe no one can break through that in a single hit.
At the very least, Ark couldn’t.
Ark’s strongest attack is, of course, Poison Strike Level 10.
Accompanied by Universal Thread as support.
Without teleportation, I’d likely lose the moment he caught me—deadly combo.
He’s the one who did it. No mistake.
But I have teleportation, as I’ve said. Evading is simple.
Physical attacks from a large frame are certainly dangerous, but if speed is inferior, they do not even graze me.
If overwhelmed by numbers, that would be problematic, but that too can be resolved if my strategy succeeds.
Then, let us proceed with Operation Sauna Invitation.
First, evade Ark's attack.
Next, evade Ark's attack while closing in.
This is the difficult part.
Despite everything, Ark is still a formidable opponent when judged solely by stats—superior even to the Earth Dragon.
The unpredictable mobility granted by spatial maneuvering, attacks whose patterns are hard to predict due to thread-like tracking.
And then, magic arrives.
The magic Ark uses is Poison Magic—same as my own.
Poison Resistance grants me immunity; even if struck, the damage is negligible. But the presence of projectiles alone increases the number of attack patterns significantly.
Arc fires a potent poison projectile—among the most damaging in Poison Magic—with the precision of a seasoned warrior.
Even if struck by such a projectile, I would sustain negligible damage. But taking the hit would create an opening.
Arc aims not at damage, but at exploiting that opening.
Huh… this one’s dangerous.
Not for nothing does he outclass the Earth Dragon in stats.
Still, this matchup is unfavorable.
I know nearly every attack pattern he uses.
Consider this.
All the combat experience I’ve built over countless battles.
Using threads, fighting with venomous fangs, casting magic.
Exactly my own fighting style.
No surprise.
I am of the same Taratect species. I remain the same spider-type monster.
Our tactics overlapping is inevitable.
To top it off, none of his attacks can deliver a decisive blow against me.
A single strike from venomous fangs is not fatal to me, who possesses Poison Resistance.
Escape via transfer is possible before being injected with a lethal dose of poison.
Thread was no different.
Magic is out of the question.
My resistance cannot be breached by a physical-oriented Arc.
Reliance would fall to pure physical attack—but even that would not graze me before my evasion combo.
As for me, lacking a decisive edge—it is not entirely the case.
I’ve evolved in a rather irregular manner.
Magic abounds in this Taratekt, unlike any ordinary one.
Checkmate if it's one-on-one.
That is likely why the army exists, but lack of command structure and coordination proved detrimental—Arc moved ahead independently.
The thought acceleration allows for such extensive contemplation, yet in real time, less than a minute has passed.
Even the Greater cannot keep pace with this situation.
At this point, Arc has no chance of victory.
And the final blow.
My body makes contact with Arc.
I initiate Dimensional Magic: Area Teleport.
A strategy based on the assumption that confronting a dragon would fail due to the high resistance and the effect of the Dragon's Wrath.
But Arc possesses no Dragon's Wrath.
The resistance is insufficient to counter my magical power.
Arc teleports with me.
The destination: the surface of the magma lake where I previously fought a mid-tier fire dragon.
A warm, scorching sauna awaits you.