Initial commit: Star of Words Unity project
Snapshot of the existing Unity 6 language-learning word game before any refactoring. Adds Unity .gitignore and .gitattributes. Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
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Assets/Plugins/Android/launcherTemplate.gradle.DISABLED
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72
Assets/Plugins/Android/launcherTemplate.gradle.DISABLED
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@ -0,0 +1,72 @@
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apply plugin: 'com.android.application'
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apply from: 'setupSymbols.gradle'
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apply from: '../shared/keepUnitySymbols.gradle'
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apply from: '../shared/common.gradle'
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dependencies {
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implementation project(':unityLibrary')
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}
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android {
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namespace "**NAMESPACE**"
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ndkPath "**NDKPATH**"
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ndkVersion "**NDKVERSION**"
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compileSdk **APIVERSION**
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buildToolsVersion = "**BUILDTOOLS**"
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compileOptions {
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sourceCompatibility JavaVersion.VERSION_17
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targetCompatibility JavaVersion.VERSION_17
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}
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defaultConfig {
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minSdk **MINSDK**
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targetSdk **TARGETSDK**
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applicationId '**APPLICATIONID**'
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ndk {
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abiFilters **ABIFILTERS**
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debugSymbolLevel **DEBUGSYMBOLLEVEL**
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}
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versionCode **VERSIONCODE**
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versionName '**VERSIONNAME**'
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}
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androidResources {
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noCompress = **BUILTIN_NOCOMPRESS** + unityStreamingAssets.tokenize(', ')
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ignoreAssetsPattern = "!.svn:!.git:!.ds_store:!*.scc:!CVS:!thumbs.db:!picasa.ini:!*~"
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}**SIGN**
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lint {
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abortOnError false
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}
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buildTypes {
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debug {
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minifyEnabled **MINIFY_DEBUG**
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proguardFiles getDefaultProguardFile('proguard-android-optimize.txt')**SIGNCONFIG**
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jniDebuggable true
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}
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release {
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minifyEnabled **MINIFY_RELEASE**
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proguardFiles getDefaultProguardFile('proguard-android-optimize.txt')**SIGNCONFIG**
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}
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}**PACKAGING****PLAY_ASSET_PACKS****SPLITS**
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**BUILT_APK_LOCATION**
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bundle {
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language {
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enableSplit = false
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}
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density {
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enableSplit = false
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}
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abi {
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enableSplit = true
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}
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texture {
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enableSplit = true
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}
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}
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**GOOGLE_PLAY_DEPENDENCIES**
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}**SPLITS_VERSION_CODE****LAUNCHER_SOURCE_BUILD_SETUP**
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