# Normalize text line endings; let Git handle CRLF on checkout * text=auto # Unity YAML text assets (keep as text so diffs/merges work) *.cs text *.txt text *.meta text *.unity text *.prefab text *.asset text *.mat text *.anim text *.controller text *.json text *.shader text *.inputactions text # Binary assets — never touch line endings *.png binary *.jpg binary *.jpeg binary *.gif binary *.psd binary *.mp3 binary *.wav binary *.ogg binary *.ttf binary *.otf binary *.dll binary *.aar binary *.so binary