Snapshot of the existing Unity 6 language-learning word game before any refactoring. Adds Unity .gitignore and .gitattributes. Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
58 lines
806 B
Text
58 lines
806 B
Text
# ===== Unity generated / regenerable =====
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[Ll]ibrary/
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[Tt]emp/
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[Oo]bj/
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[Bb]uild/
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[Bb]uilds/
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[Ll]ogs/
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[Uu]ser[Ss]ettings/
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[Mm]emoryCaptures/
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[Rr]ecordings/
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# Asset meta data should only be ignored when the corresponding asset is also ignored
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!/[Aa]ssets/**/*.meta
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# Unity3D generated meta files
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*.pidb.meta
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*.pdb.meta
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*.mdb.meta
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# Unity3D generated file on crash reports
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sysinfo.txt
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# ===== Visual Studio / Rider / IDE =====
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.vs/
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.vsconfig
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.idea/
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ExportedObj/
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.consulo/
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*.csproj
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*.unityproj
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*.sln
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*.slnx
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*.suo
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*.tmp
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*.user
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*.userprefs
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*.pidb
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*.booproj
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*.svd
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*.pdb
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*.mdb
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*.opendb
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*.VC.db
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# Crashlytics generated file
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crashlytics-build.properties
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# Rider
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/.idea/
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/Assembly-CSharp.csproj
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# ===== OS junk =====
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.DS_Store
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Thumbs.db
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desktop.ini
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# ===== Misc project cruft seen in this repo =====
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.utmp/
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