Snapshot of the existing Unity 6 language-learning word game before any refactoring. Adds Unity .gitignore and .gitattributes. Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
28 lines
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1.1 KiB
XML
28 lines
No EOL
1.1 KiB
XML
<?xml version="1.0" encoding="utf-8"?>
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<manifest
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xmlns:android="http://schemas.android.com/apk/res/android"
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xmlns:tools="http://schemas.android.com/tools">
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<uses-permission android:name="android.permission.INTERNET" />
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<uses-permission android:name="android.permission.ACCESS_NETWORK_STATE" />
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<uses-permission android:name="com.google.android.gms.permission.AD_ID" />
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<application>
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<meta-data
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android:name="com.google.android.gms.ads.APPLICATION_ID"
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android:value="ca-app-pub-9882956647539723~7762335322" />
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<activity
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android:name="com.unity3d.player.UnityPlayerGameActivity"
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android:theme="@style/BaseUnityGameActivityTheme"
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android:exported="true">
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<intent-filter>
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<action android:name="android.intent.action.MAIN" />
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<category android:name="android.intent.category.LAUNCHER" />
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</intent-filter>
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<meta-data
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android:name="unityplayer.UnityActivity"
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android:value="true" />
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<meta-data
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android:name="android.app.lib_name"
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android:value="game" />
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</activity>
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</application>
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</manifest> |