Snapshot of the existing Unity 6 language-learning word game before any refactoring. Adds Unity .gitignore and .gitattributes. Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
18 lines
859 B
XML
18 lines
859 B
XML
<linker>
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<assembly fullname="GoogleMobileAds.iOS" ignoreIfMissing="1">
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<namespace fullname="GoogleMobileAds" preserve="all" />
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<namespace fullname="GoogleMobileAds.iOS" preserve="all" />
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</assembly>
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<assembly fullname="GoogleMobileAds.Android" ignoreIfMissing="1">
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<namespace fullname="GoogleMobileAds" preserve="all" />
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<namespace fullname="GoogleMobileAds.Android" preserve="all" />
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</assembly>
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<assembly fullname="GoogleMobileAds.Ump.Android" ignoreIfMissing="1">
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<namespace fullname="GoogleMobileAds" preserve="all" />
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<namespace fullname="GoogleMobileAds.Ump.Android" preserve="all" />
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</assembly>
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<assembly fullname="GoogleMobileAds.Ump.iOS" ignoreIfMissing="1">
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<namespace fullname="GoogleMobileAds" preserve="all" />
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<namespace fullname="GoogleMobileAds.Ump.iOS" preserve="all" />
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</assembly>
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</linker>
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