ContentsHisshou Dungeon first 4692134/4537
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第61掘:ダンジョン制作開始 (Part2)

第61掘:ダンジョン制作開始 (Part2)

"Well, that’s how it is. I’ll send a message via Call regarding dinner, but if you’re busy, feel free to decline. However, be back here by 22:00. If you aren't, I’ll come to drag you back myself. I don’t need you interfering with tomorrow’s work."


"…'Drag' me, huh?"


"…I wonder if that means a princess carry?"


"…Being forced by you, big brother… to me, that sounds more like a reward…"


Seraria, Labyris, and Ratz were muttering something or other, but I decided to ignore them. There was something more important I needed to ask.


"Yuki-san, is it alright? If we all just make them wherever we want, the areas might overlap or collide…"


"..."


Everyone seemed to have realized it at the same time; they all stared at me with wide eyes.


"I’ve already thought of that, of course. Milly will explain that part."


"Yes. Regarding the creation of multiple dungeons this time, as Tori mentioned, the issue of space arises. After consulting with the guild, we’ve decided that each one should be on the scale of a medium dungeon. The specific distance will be 2km in every direction. The dungeons will be created by teams, just like before. I’ve written the precautions and member lists on this paper, so please take a look."


With that, she handed out the notes on dungeon creation to everyone.


"Oh, and for this project, I’ve expanded the walls 20km in every direction from the Adventurer District. Go ahead and build them at the base of that area. There are eight locations in total, including the additions for Mauve and Seraria. Discuss among yourselves which spots to take. Once you’ve decided, I’ll have the teleportation circles ready so you can start working."


"Hm? Ah, so we’re letting the adventurers use those teleportation circles too? It’d be too harsh to make them walk a 20km radius, after all."


"Ratz is right, but that will be limited to those who actually find the dungeon. The guild’s stance is that, at first, they should have to find them on their own two feet."


"Hmm, so it's a sort of screening process?"


"Yes. If we guide them from the start, I fear they’ll take it lightly and we’ll end up with more casualties. Of course, the monsters in that... let's call it the 'Dungeon District'... have been instructed to intercept anyone other than those we’ve designated for protection. Naturally, they will die."


"So, if they can't even reach it, they aren't qualified to challenge the dungeon in the first place?"


"Exactly."


I see. As expected of Milly. I hadn't thought that deeply about it; I had just assumed it would be fine if we guided them. But it would be troublesome if people without the proper skills dived into high-level dungeons. Thinking about it that way, it’s a great plan.


"And, excuse me. Regarding the location for the dungeon our guild is building, since it’s for training, we’d like to take this spot nearby. Is that alright?"


"That’s fine. It would be stupid to put a training dungeon in the deepest reaches, after all."


The others didn't seem to have any objections either.


"Alright, everyone, talk it over and decide where you’re building first. Also, like I said, you’re free to use the DP income from those locations. The DP earned will be saved per dungeon, so there’s no need for complicated calculations. However, if you change the dungeon map, traps, or monsters, let me know. The difficulty level I convey to the adventurers will change accordingly. Do your best—if the monsters are too strong, the traps too numerous, or the treasures too abundant from the start, the adventurers won't be able to stay for long. Balancing it is going to be tough."


Mmm, Yuki-san is right. If the monsters are strong, they won't even think about pushing forward, and if there are too many traps, they’ll find it a hassle. If there are too many treasures right at the start, there’s no need for them to venture deeper. Since being an adventurer is a profession for survival, if they can earn money safely, there’s no need to push themselves into the depths.


"Hey, hey, Tori, Kaya, let’s work hard and earn some DP!! I want a 'Muramasa'!!"


"…Riel. I’m pretty sure that sword costs 100,000 DP."


"What would you even use that for?"


"Eh—are you two not interested? It’s a 100,000 DP sword! It must be incredible!!"


"Well, given the price, that’s a conversation for later."


"…For now, we need to decide on a location."


And so, we threw ourselves into the task of creating our dungeons.


Yes, the dungeon creation for each team is about to begin.


Team Labyris

Team Eris

Team Tori

Team Elju

Team Mauve

Team Seraria


Everyone, feel free to write it out like: "Team Labyris: ○○ Dungeon, Contents: ○○."